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dead space av1 encoding 4

https://wiki-triod.win/index.php/How_Dead_Space_Spatial_Audio_Transforms_Horror_Gaming

Encoding a game like Dead Space in AV1 is a test of patience and quality. The dark, industrial corridors and flickering lights need a codec that can handle grain and low-light noise without smearing. While AV1 compresses files impressively, achieving a good encode means balancing file size against visual fidelity, ensuring fast movement doesn't pixelate in the shadows.